Hello! I’m Felix Zhu, a Duke University undergraduate with interests in computer graphics, game development, and machine learning.
To be more specific…
I particularly like light simulation and technical VFX. I’m drawn towards the mixture of analysis and art in graphics. I’m also a big fan of procedural generation and geometric algorithms (like marching cubes or nanite geometry). On the academic side, I’m exploring computer vision and inverse rendering.
I make side projects in my free time that satisfy my creative and technical interests. I like understanding concepts from the ground up, so I often try to build my own systems from scratch to improve and test my understanding of new ideas.
This portfolio archives a wide variety of projects I’ve worked on, with category filters on the left sidebar.
Skills
My proficiency with each skill is indicated with stars.
Programming Languages
| C# | ★★★★ |
| Python | ★★★★ |
| Java | ★★★★ |
| C++ | ★★★ |
| GLSL/HLSL | ★★★ |
| Javascript | ★★ |
| HTML/CSS | ★★ |
| Lua | ★ |
Engines
| Unity | ★★★★ |
| Unreal Engine 5 | ★★ |
Version Control
| Git | ★★★ |
| Perforce | ★ |