Menu Close
© 2025 Felix Zhu.
Powered by WordPress.
Theme by Anders Norén.
Making a game in two weeks is not easy…
Summer 2021Made with Unity Alongside talented peers at CMU’s NHSGA, we tried our hand at remaking the classic arcade game, Centipede. I had the privilege and challenge of…
An artsy experiment with random terrain generation and a frog.
An exploration of autoencoders and image generation.
Exploring a rendering technique which uses math more than simulation.
My friend and I built a VR glove controller using Arduino.
An ambling arachnid in Unity.
A platformer using magnets.
Coding fractals recursively is satisfying.